Titled skill drills, this mode is essentially a series of training minigames against gigantic football dummies. Ultimately, the biggest change comes in the form of a really goofy mode addition.
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Likewise, any holdover bugs or issues from previous iterations are pretty much still here, like vibrating blockers, defenders and receivers getting wrapped up in a tango entirely free of pass-interference calls, and all the usual stuff like that. Hardly an awful thing by any stretch, but those hoping for something significant or game-changing in these versions of the game won't get it. Lastly, EA finally added the new kick meter to the PC game, and if you've got a good dual analog controller, it works quite nicely.īeyond these updates, Madden 08 plays a lot like Madden 07 did. Fortunately, unlike on the 360 and PS3, the number of fumbles you'll see throughout a game aren't over the top. There's also a button that will make your controlled defender attempt to strip the ball from a carrier, provided you time the button press correctly.
Hitting high might cause a less cautious ball carrier to cough up the rock, while going low on a power back is probably the best way to take him down as he pushes past the line. Doing this has different effects on different types of players. When laying in big hits via the right analog stick, you can hit a player high by pressing up, or low by pressing down. You can now focus coverage on a specific receiver with a quick button press while zoomed out, though doing so will draw defensive resources away from other receivers. Most of these updates are on the defensive side of the ball.
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Some of the new control upgrades from the PS3 and 360 versions of Madden have made it into the PC version as well. Beyond being able to spot who on the field is good and who is not so good, and periodically being able to fix a mismatch you might not have otherwise noticed, it doesn't feel like there's much value to the system on the PC version. Sure, you know the difference between a power running back and a speedy running back, but those have always been obvious differences. There aren't those subtle differences in play styles. There are certainly some base-level distinctions to be made, but for the most part, players play exactly the way they always have in a game of Madden. On the Xbox 360 and PlayStation 3, this system is fantastic because you can really see the differences in play between the various types of weapons, and the game itself becomes about finding mismatches you can exploit on both sides of the ball. Due to specific icons for each type of player, you can now see the difference between a possession receiver and a big-play receiver, an accurate quarterback and a strong-armed quarterback, a shutdown cornerback and a press-coverage cornerback.you get the idea. This system is basically designed to provide differentiation between specific types of star players. The big addition in every iteration of this year's Madden is the new "weapons" system. If you bought Madden 07, or Madden 06 for that matter, this might all look a bit familiar. But considering just how much this version has gotten the shaft in comparison to quite literally every other version of the game, it's hard to recommend it. To be sure, the game plays just fine, and all told, it's a solid game of football. What this means is that you're going to get the same basic upgrades of those versions (though not all of them), the same EA Sports Online system (which hasn't been updated in a long, long time), and the same tired presentation.
Despite the fact that the Xbox 360 and PS3 versions of Madden have taken a long leap beyond what the older consoles could deliver, EA has churned out yet another port of the PS2/Xbox/GC version of Madden for the PC in Madden NFL 08. What is surprising, however, is just how much on autopilot the PC installments of EA's megapopular football franchise continue to be.
The life span for these consoles are rapidly coming to a close, and the likelihood is that most players have probably pushed forward to the 360, Wii, and PlayStation 3 by now. It's probably not a surprise to anyone that Madden on the PlayStation 2, Xbox, and GameCube this year would essentially be on autopilot.